
Computational Arts
Anne Sullivan
Assistant Professor
annes@yorku.ca
Biography
Sullivan has over a decade of software engineering experience, mainly with Electronic Arts (EA). Her research connects various fields and communities through a humanistic, artistic and technical lens, focusing on critical game design, co-creative AI and human-computer interaction. She examines and creates engaging, narrative-driven and inclusive interactive experiences for education, craft and gaming.
An accomplished author, Sullivan has published over 45 peer-reviewed articles and has conducted design-based research on generative tools for tabletop games, playful storytelling for queer histories, and NSF-funded studies on teaching computational thinking to quilters. Her work, including the loom-controlled game system Loominary, has been featured in international exhibitions, such as at the Smithsonian American Art Museum.